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- K i d s at P l a y(TM)
- Copyright (c) 1993-94 Avazpour Systems
- ──────────────────────────────────────────────────────────────────────────────────────
- TABLE OF CONTENTS
-
- Introduction ................................... SECTION 1
- Installation ................................... SECTION 2
- Features & Options ............................. SECTION 3
- Main Menu ...................................... SECTION 4
- Setting Up the Games ........................... SECTION 5
- Match Up Game .................................. SECTION 6
- Puzzle Game .................................... SECTION 7
- Street Scene ................................... SECTION 8
- Trip to the Zoo ................................ SECTION 9
- Trip to the Farm ............................... SECTION 10
- Alphabet Game .................................. SECTION 11
- Watch a Movie .................................. SECTION 12
- Technical Support .............................. SECTION 13
- Backup ......................................... SECTION 13
- License Agreement .............................. SECTION 13
- Trouble Shooting ............................... SECTION 14
-
- ──────────────────────────────────────────────────────────────────────────────────────
- SECTION: 1
- ───────────────────────────────────────
- INTRODUCTION
-
- NOTE: This is a DOS game. Running this game under Windows or any
- kind of Task Switcher may cause unexpected results.
-
- Kids at Play(TM) has been developed for kids of all ages. There are a
- total of 7 games in all, including the Alphabet game which can be played 3
- different ways. The child will develop learning skills while having fun at
- the computer. This manual covers all the rules pertaining to each game.
- The ESC key will always take you out of a game at any time.
-
- SECTION: 2
- ───────────────────────────────────────
- HARD DISK INSTALLATION
-
- 1. Power up the computer as you normally would.
- 2. Insert the #1 Diskette into the floppy drive (Usually A or B).
- 3. At the DOS prompt type the letter of the drive you have placed the
- diskette into followed by a colon (for example: A:) and Press Enter.
- 4. Type INSTALL and Press Enter.
- 5. Follow the instructions as they appear on the screen.
-
- Note: If you have difficulties installing, use INSTALL -SIMPLE
- instead. This method will not make any system or hardware verifications.
-
- SECTION: 3
- ───────────────────────────────────────
- HOW TO SELECT FEATURES & OPTIONS
-
- The Arrow Keys Move you Up, Down, Right or Left. The following
- options can be selected by pressing the underlined letter on the buttons or
- placing the Mouse Cursor on the option and pressing the left button.
-
- - Up Down 1-9 regulates the sound volume. (Displays only when PC
- speaker support is used.)
- - Mouse Control is given to the Mouse.
- - Keyboard Control is through the Keyboard.
- - ESC Press ESC to Stop any activity at any time.
- - Help Explanation of activity can be chosen at any time.
- - Exit Exit the game and Return to DOS (Main Menu only).
- - Animate The picture will come alive.
- - Continue Continue with the Activity.
- - Big Arrow Cursor, this points to the activity you want performed, it is
- controlled by either the Mouse or the Keyboard.
-
- SECTION: 4
- ───────────────────────────────────────
- MAIN MENU:
-
- On the Main Menu select from the Control Options at the bottom of the
- screen to setup your game. You may choose the game to play by either
- moving the Mouse or pressing the Arrow Keys to move to one of the
- seven different game selections, then Press Enter or click the left mouse
- button.
-
- SECTION: 5
- ───────────────────────────────────────
- SETTING UP THE GAMES:
-
- Depending on the Option you chose at the Main Menu, Keyboard or
- Mouse, you simply move the Cursor around the picture landing on
- different games. If you chose the Keyboard Option you will use the
- Arrow Keys to move you from game to game. Once you land on the game
- you want, press Enter to select the game. If you chose the Mouse Option,
- move the Cursor around the picture with the Mouse. Land on the game
- you wish to play and press the left Mouse button to select the game.
-
- Game Options:
- * Match Up Game * Puzzles * Trip to the Farm
- * Trip to the Zoo * Trip to a City Street
- * Alphabet Game * Watch a Movie
-
- SECTION: 6
- ───────────────────────────────────────
- MATCH UP GAME
-
- OBJECT OF THE GAME: This is a game to see how well you can
- concentrate and remember. There are sets of paired pictures under these
- covers, find them and you will be rewarded with sounds and animations.
- The object is to match all the pieces in the least number of tries.
-
- MATCH UP GAME MENU
- Step 1: Move the Cursor to one of the four selections.
- Step 2: If you have selected the Keyboard, you must now press Enter.
- Click the left Mouse button once, if you selected the Mouse Option.
-
- MATCH UP GAME
- Step 1: Move the Cursor to the first square you wish to select and press
- Enter or Click the left Mouse button.
- Step 2: Repeat Step 1 until you have matched all the pieces. Each time
- you match two squares the pictures will come alive.
- Step 3: When all the pieces have been chosen you will see the
- CONTINUE SIGN.
-
- Your score will be displayed at the top right hand side of the screen.
- Example: hit: 3 miss: 2
-
- To Exit: Press C or ESC or click the left Mouse button on Continue.
-
- SECTION: 7
- ───────────────────────────────────────
- PUZZLE GAME
-
- MENU:
- On this Menu, you must make two selections to play the game.
- 1). Select the number of pieces: Move the Cursor to one of the six
- selections. If you are using the Keyboard, you may now press Enter.
- Click the left Mouse button if you selected the Mouse option.
- 2). Select the Picture: Move the Cursor to one of the nine selections. If
- you are using the Keyboard, you may now press Enter. click the left
- Mouse button if you selected the Mouse option.
-
- OBJECT OF THE GAME: Arrange the pieces to become a picture.
-
- Use the Mixup Option to shuffle the pieces around. Press M or place the
- Cursor on Mixup and press the left Mouse button. To move the pieces
- around, move the Cursor to the selected piece and press Enter or press
- the left Mouse button. You must select two pieces to be swapped. To
- deselect a piece, select the same piece again.
-
- You can use the Picture Option to see what the picture looks like at any
- time while you are working the puzzle. Press P or place the Cursor on
- Picture and press the left Mouse button. While looking at the picture, the
- Mouse is disabled. Press C or ESC to continue.
-
- When the puzzle is complete you will be given the option to Animate the
- picture or Continue. Press A to Animate or C to Continue or press your
- left Mouse button on the desired option.
-
- SECTION: 8
- ───────────────────────────────────────
- THE STREET SCENE
-
- OBJECT OF THE GAME: See and hear different street characters as they
- are animated. The Rules of "The Street Scene" are simple.
-
- Depending on the Option you chose at the Main Menu, Keyboard or
- Mouse, you simply move the Cursor around the picture landing on
- different objects.
-
- If you chose the Keyboard Option you will use the Arrow Keys to move
- you from object to object. Once you land on an object, you may press
- Enter and the picture comes alive with animation and sounds. If you
- chose the Mouse Option, move the Cursor around the picture with the
- Mouse. Land on an object and press the left Mouse button to animate the
- picture with sounds.
-
- Objects which animate:
- * Window 1 - Phone * Window 2 - Boy looking around
- * Window 4 - Radio * Window 5 - Baby Crying
- * Boy on Skate Board * Construction Worker
- * Boy with baseball bat
- * Car (Honks, if chosen before Construction Man)
- (Moves, if chosen after Construction Man)
- * Cat behind the Fence in the Alley
- * Garage Door 1 * Front Door to the building
- * Garage Door 2 (Choose after Construction Man)
-
- To Exit: Press ESC or move the Cursor to the Farm Sign and go visit a
- variety of farm animals.
-
- SECTION: 9
- ───────────────────────────────────────
- TRIP TO THE ZOO
-
- OBJECT OF THE GAME: Visit your friends at the Zoo.
-
- Depending on the Option you chose at the Main Menu, Keyboard or
- Mouse, you simply move the Cursor around the picture landing on
- different objects. If you chose the Keyboard Option you will use the
- Arrow Keys to move you from object to object. Once you land on an
- object, you may press Enter and the picture comes alive with animation
- and sounds.
-
- If you chose the Mouse Option, move the Cursor around the picture with
- the Mouse. Land on an object and press the left Mouse button to animate
- the picture with sounds.
-
- Things to do:
- * 4 Animal cages (2 to 3 animals per cage).
- * Bird Cage (3 different birds that will be selected randomly.
- * Pool.
- * Boy with the balloons does funny things.
- * Hot Dog Stand plays music.
- * Take a good look at the clouds and see if you can find the different
- shapes.
-
- To Exit: Press ESC or use the City or Farm signs and press Enter.
-
- SECTION: 10
- ───────────────────────────────────────
- TRIP TO THE FARM
-
- OBJECT OF THE GAME: Depending on the Option you chose at the
- Main Menu, Keyboard or Mouse, you simply move the cursor around the
- picture landing on different objects.
-
- If you chose the Keyboard Option you will use the Arrow Keys to move
- you from object to object. Once you land on an object, you may press
- Enter and the picture comes alive with animation and sounds.
-
- If you chose the Mouse Option, move the cursor around the picture with
- the Mouse. Land on an object and press the left Mouse button to animate
- the picture with sounds.
-
- Objects which animate:
- * Tree House * Tree Top
- * Tree Trunk * Silo
- * Woodpecker * Cow
- * Rooster * Owl
- * Horse * Pig
- * Duck * Barn
-
- To Exit: Press ESC or use the City or Zoo sign and press Enter.
-
- SECTION: 11
- ───────────────────────────────────────
- ALPHABET GAME
-
- OBJECT OF GAME: Learn the Alphabet the fun way.
-
- Depending on the child's age, you can play this game 3 different ways.
-
- GAME 1: Press a letter and get rewarded with animations and sounds.
- Move the Cursor to a letter and press Enter or click the left Mouse button
- depending on the Option you chose at the Main Menu.
-
- GAME 2: F2=ALL Takes the child through all the letters without
- interaction. Press the F2 key or move the Mouse Cursor to F2=ALL and
- click the left Mouse button. The game starts with the letter A and goes to
- Z. The child can learn the Alphabet by sound and pictures. You may
- press ESC at any time to end the game.
-
- GAME 3: F3=TEACH Will test the child through the Alphabet. It will
- ask the child to press a letter at random. A letter is pronounced then the
- child should press the letter or move the Cursor to that letter and press
- Enter or click the left Mouse button depending on the Option you chose.
- The voice will repeat the letter every 5 seconds until the child makes a
- selection. Once in this mode, you can press F4=Show Picture to see a
- picture for that letter. If an incorrect selection is made the voice will say,
- "Selection is incorrect, press the letter". Once a correct selection has
- been made, the child will be rewarded with animation and sounds. You
- may press ESC to end the game.
-
- To Exit: Press ESC or click on ESC=EXIT.
-
- SECTION: 12
- ───────────────────────────────────────
- WATCH A MOVIE
-
- This game requires no interaction from the child. Depending on the
- Option you chose at the Main Menu, Keyboard or Mouse, you simply
- move the Cursor around the picture landing on the Movie.
-
- If you chose the Keyboard Option you will use the Arrow keys to move
- you around the Main Menu. Once you land on the Movie section you will
- press Enter, or you will move the Mouse Cursor to the Movie section and
- press the left button.
-
- The Movie goes through sounds and animations with no interaction from
- the player. Things to see:
- * Street animations and sounds * Farm animals * Zoo animals
-
- TO EXIT: To exit at any time you press the ESC key.
-
- SECTION: 13
- ───────────────────────────────────────
- TECHNICAL SUPPORT
- Before calling Technical Support, please refer to the trouble shooting
- section.
-
- DO YOU WANT TO BACKUP YOUR DISK?
- You are probably concerned about disk damage or failure. So feel free to
- make a backup of the game. See your DOS manual for details about
- backing up disks.
-
- LICENSE AGREEMENT
- This computer software product and the user manual are provided to the
- Customer under license from Avazpour Systems and are subject to the
- following terms and conditions, to which the Customer agrees by opening
- the package of the Software and user manual and/or using the Software.
- Granting of this license does not transfer any right, title or interest in the
- Software or the user manual to the Customer except as expressly set forth
- in this License Agreement.
-
- The Software and the user manual are copyrighted 1993 by Avazpour
- Systems, All rights are reserved. Neither the Software nor the user
- manual may be duplicated or copied for any reason, other than personal
- backups. The customer may not transfer or resell the Software or user
- manual. All registered trademarks and names are properties of their
- respective owners.
-
- SECTION: 14
- ───────────────────────────────────────
- TROUBLE SHOOTING
-
- MOUSE
- Problem: Mouse locks up.
- Solution #1: If mouse is loaded in upper memory, change your
- AUTOEXEC.BAT to load it to conventional memory. Refer to your DOS
- manual for the proper procedure.
-
- Problem: Mouse does not work.
- Solution #1: Make sure that you have selected the mouse option from
- the Main Menu.
- Solution #2: Make sure that the mouse cable is securely connected to
- your serial or bus port then restart the game.
-
- COMPUTER
- Problem: Computer Locks up.
- Solution: If your computer is faster than 486/DX 33Mhz, then turn your
- turbo option off by pressing the turbo switch on the front panel of the
- computer or refer to your computer's owner manual for instructions.
-
- SOUND
- Problem: No sound (Sound Card).
- Solution #1: Make sure that the sound card is operational. Make sure
- that the speakers are connected to your sound card, and are turned on and
- the volume is turned up. (refer to your Sound Card's owner manual for
- instructions).
-
- Problem: No Sound (PC Speaker).
- Solution #1: Check the volume setting on the Main Menu and make
- sure that it is set to the highest desired setting. The internal Computer
- Speaker in general is very small and weak, so to be able to hear any kind
- of sound effects through it, the computer needs to be placed as close as
- possible to you.
- Solution #2: To force the program to use the PC speaker every time,
- follow these instruction: (at the DOS prompt)
- 1) CD\KIDSPLAY (or whatever you named the directory)
- 2) COPY KP.BAT SPEAKER
- 3) Run the game again.
-
- Problem: A lot of noise instead of the actual sound effects.
- Solution: If your computer is a 386SX 16Mhz or 386SX 20Mhz and is
- running some kind of Expanded Memory Manager (i.e. EMM386) then
- your computer does not have enough speed to run animations and sounds
- simultaneously. To resolve this problem, you must disable the EMM
- (refer to your DOS manual for instructions).
-
- Problem: If Sounds and Animations are not Synchronized.
- Solution: Run the airplane animation from the alphabet game. If the
- sound is over and the airplane is half way across the screen then follow
- the steps below to speed up the animation:
- 1) CD\KIDSPLAY (or whatever you named the directory)
- 2) COPY KP.BAT GOFASTER
- 3) Run the game again.
-
-
- Using GRASP Copyright (c) Paul Mace Software.
- Using RealSound (c) Copyright RealSound Inc.
-